Jon-Claude Simms, Founder
Jon-Claude Simms didn’t come to game development from the outside — he came from the inside of some of the most celebrated titles in the last two decades.
His credits include quality assurance on The Elder Scrolls V: Skyrim, Dishonored, Rage, and Doom 3 BFG Edition at Bethesda Softworks — games that collectively define a generation of players. That foundation shaped everything about how Aura Studios approaches development: with the technical discipline of AAA production and the creative ambition of an independent studio that has nothing to prove and everything to build.
Beyond games, Jon-Claude serves as Lead Engineer of both UI and API teams at Caveonix, where he architects enterprise-scale SaaS applications and mentors the next generation of engineers. His background spans AOL Platforms, cloud infrastructure across AWS, Azure, and GCP, and full-stack development in Node.js, Angular, and Unreal Engine.
He brings all of it to Aurora Sol.
We Know this World
We’ve been showing up to this industry for years — at the conferences, in the conversations, building relationships with the people who shape where games go next. Some of those moments:






The Vision
Our immediate focus is Aurora Sol — but our long-term ambition is broader. We’re building Aura Studios into a major independent studio with a diverse portfolio across gaming and software, on our own terms. We believe the best companies aren’t acquired. They acquire others and shape entire industries.
We’re not in a hurry. We’re in it for the long game.
What We Do
- Game Development — Unreal Engine, VR, PC, and Console
- Web Applications — Node.js, Angular, and modern frameworks
- Cloud Solutions — AWS, Azure, and Google Cloud Platform
- AI Integration — enhancing user experiences and business capabilities
- Technical Consulting — strategy and implementation for startups and small businesses